Seminar - Music and Games
Administrator
 
Quotes
"SPOT is one of the greatest festivals I’ve ever been to!"

- Fruzsina Szép, Sziget Festival (HU)
"Danish Music Is Cool As Fuck"

- New Musical Express
Bookmark and Share
Saturday May 22nd. | KL. 16.30-17.30 | Radisson Blu

MUSIC AND GAMES – LET’S PLAY...
A discussion about music usage in video games. Capturing the mood, setting the scene, and determining the pace for video games are critical aspects to sound design. How do you adapt music to games - what is adaptive music?
How do music supervisors find bands, music, and composers to hire for their project? What are the things to consider when submitting your music to a gaming studio?

Eric Friend

Eric Friend began his career 20 years ago working for Richard Linklater’s Detour Film productions (Slacker, Dazed and Confused, Before Sunrise, School of Rock) and worked with Mike Judge (Beavis and Butt-Head, Office Space and King of the Hill) for 14 years as his audio recording engineer. He currently mixes, composes music, creates sound fx, and supervises music for games, feature films, commercials, animated shorts, and web videos for companies such as Dell, Sony/ BMG, MTV, Comedy Central, Fox, Disney, Miramax, Microsoft, and Sesame Street. He has worked with game producers Kings Isle, Midway, Microsoft, and Digital Anvil on games including Wizard 101, Area 51, Brute Force, Freelancer, and Loose Cannon.

Thomas Bärtschi
Thomas Bärtschi is Music Supervisor & Sound Designer at IO Interactive in Copenhagen.
A music producer, composer and sound designer with more than 10 years industry experience. Bärtschi is dedicated and passionate about the games industry and specializes in adaptive music and audio for interactive media. Currently working at IO Interactive (Hitman, Kane&Lynch, Mini Ninjas) as Music Supervisor - where his main responsibility is managing music production and implementation thereof. In his endeavor to make music enhance the gaming experience most effectively, Bärtschi is dependant upon external composers, producers, directors, sound designers, level designers and adaptive music tools.

Stephen King

Stephen King has more than 30 years of senior industry experience in the artist management field. He founded Ricochet management in 1980, where he represented artists such as The Lighthouse Family, Dina Carroll, Urban Species, Incognito, and many more.
In 2002, Stephen formed Creation Management with Alan McGee. A music management group widely acknowledged to be one of the most innovative
amongst its competitors, with an impressive roster including Mogwai, The Libertines, Dirty Pretty Things,The Kills and Mew.
Stephen joined the Believe team in 2010 as Managing Director for the UK - Believe Digital is the leading digital distributor and services provider for independent artists & labels in Europe.